Factors precisely building the technology

Functionalities of VUI

#4

Dialogue management

Algorithms to determine the system's responses based on user input and guide the conversation.

#1

Natural Language

A branch of AI to help VUI system respond to user input in a more conversational and context-aware manner.

#3

Speech to Text (STT)

Language modelling and complex acoustic transcribe spoken words into written text.

#2

Understanding the meaning and intent of the spoken words.

Speech recognition

Behind the VUI technology

Dialogue flow

As the users were kids, I realized conversation can go in many more possible directions. Some of them was non-contextual responses (or for eg. if they ask for unlocked games)

Testing

Kids #2

“Khushi fought with me today, I won’t let her play my puzzleyou anymore.”

Kids #2

“I am not in mood to solve the puzzle right now.”

Kids #3

“Heyy PuzzleYou, play shinchan. Pleaseee?”

Error handling

If the user names a game which hasn’t ever been unlocked-

I believe the puzzle is yet to be solved, let’s try that first!!

If the user says something totally non contextual-

Ah, I see. I believe you should totally discuss this with your mom once.

Initial prompt

Heyy *user’s name* any new puzzle solved?

VUI response language

Let’s see what you did?

Oh it’s okayy, do you wish to watch other cartoons?

Ending conversation on good note

Yayy, had a great time? See you again soon!!

Voicing user interface for PuzzleYou

Software used-

Protopie

Yes, puzzle of VUI

Overview

An addition to my concept of a gaming application PuzzleYou”. Providing multi modal interactions for kids (3-8 years) to play the solve-scan-interact game via voice integrated feature for hands-free usage.

Project Brief

Include voice based interaction in an interface. Focus on language and responses.

Focus

Dialogue flow, Error handling, Natural language

Duration

3 days (10 hours)

Sector

Multimodality, Voice based interface, Kids gaming application

Understanding VUI

Possible conversations

Language for kids

DESIGN

User interface modified

Prototype

Usability Testing

Dialogue flow

Practical usage

Prompts and responses

Error handling

#1 Kids interfaces require more observation

As my users belong to the younger age group (3-8), they were not able to express how seamless the task flow was. I refined my interface based on observations of their behaviour.

#2 Natural language processing is the hardest part of VUI

Making the interface as human alike as possible, so that kid can comfortably interact with the application. Adding the basic prompts considering how vague a child brain can be.

I'm happy that I was able to work on a project for kids, because it was different than my other projects. Creating a seamless experience for kids which even parents agree to was a bigger task.

Learnings and Takeaways

See next project

Factors precisely building the technology

Functionalities of VUI

Storytelling different

eras of poetry

Software used-

Protopie

Yes, puzzle of VUI

Focus

Dialogue flow, Error handling, Natural language

Duration

3 days (10 hours)

Sector

Multimodality, Voice based interface, Kids gaming application

Overview

An addition to my concept of a gaming application “PuzzleYou”. Providing multi modal interactions for kids (3-8 years) to play the solve-scan-interact game via voice integrated feature for hands-free usage.

Project Brief

Include voice based interaction in an interface. Focus on language and responses.

Dialogue flow

Behind the VUI technology

#1

Natural Language

A branch of AI to help VUI system respond to user input in a more conversational and context-aware manner.

#2

Speech recognition

Understanding the meaning and intent of the spoken words.

#3

Speech to Text (STT)

Language modelling and complex acoustic transcribe spoken words into written text.

#4

Dialogue flow

Algorithms to determine the system's responses based on user input and guide the conversation.

See next project

Understanding VUI

Possible conversations

Language for kids

DESIGN

UI modified

Prototype

Usability Testing

Dialogue flow

Practical usage

Prompts and responses

Error handling

Initial prompt

Heyy *user’s name* any new puzzle solved?

VUI response language

Let’s see what you did?

Oh it’s okayy, do you wish to watch other cartoons?

Ending conversation on good note

Yayy, had a great time? See you again soon!!

As the users were kids, I realized conversation can go in many more possible directions. Some of them was non-contextual responses (or for eg. if they ask for unlocked games)

Testing

Kids #2

“Khushi fought with me today, I won’t let her play my puzzleyou anymore.”

Kids #2

“I am not in mood to solve the puzzle right now.”

Kids #3

“Heyy PuzzleYou, play shinchan. Pleaseee?”

Error handling

If the user names a game which hasn’t ever been unlocked-

I believe the puzzle is yet to be solved, let’s try that first!!

If the user says something totally non contextual-

Ah, I see. I believe you should totally discuss this with your mom.

Exploring the new emerging technology- VUI in a kids application

Learnings and Takeaways

#1 Kids interfaces require more observation

As my users belong to the younger age group (3-8), they were not able to express how seamless the task flow was. I refined my interface based on observations of their behaviour.

#2 Natural language processing is the hardest part of VUI

Making the interface as human alike as possible, so that kid can comfortably interact with the application. Adding the basic prompts considering how vague a child brain can be.